Tuesday, March 29, 2016

Modeling Reality with Virtual Worlds

Virtual worlds has many uses, some are positive while others are negative. For example in the article "Avatar II: The Hospital" practicing in the virtual world is used to the advantage of patients. The patients avatars are controlled by instructors while the nurses have control to the nurse avatars, the nurse avatars respond to the patients avatars by typing words pop up as a text box. Such technologies are very beneficial and has a positive impact. Some of the disadvantages of virtual technology include the high cost, not everyone has access or can afford these technologies, which leaves out individuals who cannot afford. Another disadvantage of virtual world is addition, some users get addicted and become less social in real life by spending hours and hours on the computer. The article "No Budget, No Boundaries: It's the Real You" emphasizes on VW users who spend thousands on virtual goods. The article also links those users to be also high spenders in real life.


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